Using async
and await
If you are working with a Python library that makes use of async functions or wish to provide
Python bindings for an async Rust library, pyo3-asyncio
likely has the tools you need. It provides conversions between async functions in both Python and
Rust and was designed with first-class support for popular Rust runtimes such as
tokio
and async-std
. In addition, all async Python
code runs on the default asyncio
event loop, so pyo3-asyncio
should work just fine with existing
Python libraries.
In the following sections, we'll give a general overview of pyo3-asyncio
explaining how to call
async Python functions with PyO3, how to call async Rust functions from Python, and how to configure
your codebase to manage the runtimes of both.
Quickstart
Here are some examples to get you started right away! A more detailed breakdown of the concepts in these examples can be found in the following sections.
Rust Applications
Here we initialize the runtime, import Python's asyncio
library and run the given future to completion using Python's default EventLoop
and async-std
. Inside the future, we convert asyncio
sleep into a Rust future and await it.
# Cargo.toml dependencies
[dependencies]
pyo3 = { version = "0.14" }
pyo3-asyncio = { version = "0.14", features = ["attributes", "async-std-runtime"] }
async-std = "1.9"
//! main.rs
use pyo3::prelude::*;
#[pyo3_asyncio::async_std::main]
async fn main() -> PyResult<()> {
let fut = Python::with_gil(|py| {
let asyncio = py.import("asyncio")?;
// convert asyncio.sleep into a Rust Future
pyo3_asyncio::async_std::into_future(asyncio.call_method1("sleep", (1.into_py(py),))?)
})?;
fut.await?;
Ok(())
}
The same application can be written to use tokio
instead using the #[pyo3_asyncio::tokio::main]
attribute.
# Cargo.toml dependencies
[dependencies]
pyo3 = { version = "0.14" }
pyo3-asyncio = { version = "0.14", features = ["attributes", "tokio-runtime"] }
tokio = "1.4"
//! main.rs
use pyo3::prelude::*;
#[pyo3_asyncio::tokio::main]
async fn main() -> PyResult<()> {
let fut = Python::with_gil(|py| {
let asyncio = py.import("asyncio")?;
// convert asyncio.sleep into a Rust Future
pyo3_asyncio::tokio::into_future(asyncio.call_method1("sleep", (1.into_py(py),))?)
})?;
fut.await?;
Ok(())
}
More details on the usage of this library can be found in the API docs and the primer below.
PyO3 Native Rust Modules
PyO3 Asyncio can also be used to write native modules with async functions.
Add the [lib]
section to Cargo.toml
to make your library a cdylib
that Python can import.
[lib]
name = "my_async_module"
crate-type = ["cdylib"]
Make your project depend on pyo3
with the extension-module
feature enabled and select your
pyo3-asyncio
runtime:
For async-std
:
[dependencies]
pyo3 = { version = "0.14", features = ["extension-module"] }
pyo3-asyncio = { version = "0.14", features = ["async-std-runtime"] }
async-std = "1.9"
For tokio
:
[dependencies]
pyo3 = { version = "0.14", features = ["extension-module"] }
pyo3-asyncio = { version = "0.14", features = ["tokio-runtime"] }
tokio = "1.4"
Export an async function that makes use of async-std
:
//! lib.rs
use pyo3::{prelude::*, wrap_pyfunction};
#[pyfunction]
fn rust_sleep(py: Python<'_>) -> PyResult<&PyAny> {
pyo3_asyncio::async_std::future_into_py(py, async {
async_std::task::sleep(std::time::Duration::from_secs(1)).await;
Ok(Python::with_gil(|py| py.None()))
})
}
#[pymodule]
fn my_async_module(py: Python<'_>, m: &PyModule) -> PyResult<()> {
m.add_function(wrap_pyfunction!(rust_sleep, m)?)?;
Ok(())
}
If you want to use tokio
instead, here's what your module should look like:
//! lib.rs
use pyo3::{prelude::*, wrap_pyfunction};
#[pyfunction]
fn rust_sleep(py: Python<'_>) -> PyResult<&PyAny> {
pyo3_asyncio::tokio::future_into_py(py, async {
tokio::time::sleep(std::time::Duration::from_secs(1)).await;
Ok(Python::with_gil(|py| py.None()))
})
}
#[pymodule]
fn my_async_module(py: Python<'_>, m: &PyModule) -> PyResult<()> {
m.add_function(wrap_pyfunction!(rust_sleep, m)?)?;
Ok(())
}
You can build your module with maturin (see the Using Rust in Python section in the PyO3 guide for setup instructions). After that you should be able to run the Python REPL to try it out.
maturin develop && python3
🔗 Found pyo3 bindings
🐍 Found CPython 3.8 at python3
Finished dev [unoptimized + debuginfo] target(s) in 0.04s
Python 3.8.5 (default, Jan 27 2021, 15:41:15)
[GCC 9.3.0] on linux
Type "help", "copyright", "credits" or "license" for more information.
>>> import asyncio
>>>
>>> from my_async_module import rust_sleep
>>>
>>> async def main():
>>> await rust_sleep()
>>>
>>> # should sleep for 1s
>>> asyncio.run(main())
>>>
Awaiting an Async Python Function in Rust
Let's take a look at a dead simple async Python function:
# Sleep for 1 second
async def py_sleep():
await asyncio.sleep(1)
Async functions in Python are simply functions that return a coroutine
object. For our purposes,
we really don't need to know much about these coroutine
objects. The key factor here is that calling
an async
function is just like calling a regular function, the only difference is that we have
to do something special with the object that it returns.
Normally in Python, that something special is the await
keyword, but in order to await this
coroutine in Rust, we first need to convert it into Rust's version of a coroutine
: a Future
.
That's where pyo3-asyncio
comes in.
pyo3_asyncio::into_future
performs this conversion for us.
The following example uses into_future
to call the py_sleep
function shown above and then await the
coroutine object returned from the call:
use pyo3::prelude::*;
#[pyo3_asyncio::tokio::main]
async fn main() -> PyResult<()> {
let future = Python::with_gil(|py| -> PyResult<_> {
// import the module containing the py_sleep function
let example = py.import("example")?;
// calling the py_sleep method like a normal function
// returns a coroutine
let coroutine = example.call_method0("py_sleep")?;
// convert the coroutine into a Rust future using the
// tokio runtime
pyo3_asyncio::tokio::into_future(coroutine)
})?;
// await the future
future.await?;
Ok(())
}
Alternatively, the below example shows how to write a #[pyfunction]
which uses into_future
to receive and await
a coroutine argument:
#[pyfunction]
fn await_coro(coro: &PyAny) -> PyResult<()> {
// convert the coroutine into a Rust future using the
// async_std runtime
let f = pyo3_asyncio::async_std::into_future(coro)?;
pyo3_asyncio::async_std::run_until_complete(coro.py(), async move {
// await the future
f.await?;
Ok(())
})
}
This could be called from Python as:
import asyncio
async def py_sleep():
asyncio.sleep(1)
await_coro(py_sleep())
If for you wanted to pass a callable function to the #[pyfunction]
instead, (i.e. the last line becomes await_coro(py_sleep))
, then the above example needs to be tweaked to first call the callable to get the coroutine:
#[pyfunction]
fn await_coro(callable: &PyAny) -> PyResult<()> {
// get the coroutine by calling the callable
let coro = callable.call0()?;
// convert the coroutine into a Rust future using the
// async_std runtime
let f = pyo3_asyncio::async_std::into_future(coro)?;
pyo3_asyncio::async_std::run_until_complete(coro.py(), async move {
// await the future
f.await?;
Ok(())
})
}
This can be particularly helpful where you need to repeatedly create and await a coroutine. Trying to await the same coroutine multiple times will raise an error:
RuntimeError: cannot reuse already awaited coroutine
If you're interested in learning more about
coroutines
andawaitables
in general, check out the Python 3asyncio
docs for more information.
Awaiting a Rust Future in Python
Here we have the same async function as before written in Rust using the
async-std
runtime:
/// Sleep for 1 second
async fn rust_sleep() {
async_std::task::sleep(std::time::Duration::from_secs(1)).await;
}
Similar to Python, Rust's async functions also return a special object called a
Future
:
let future = rust_sleep();
We can convert this Future
object into Python to make it awaitable
. This tells Python that you
can use the await
keyword with it. In order to do this, we'll call
pyo3_asyncio::async_std::future_into_py
:
use pyo3::prelude::*;
async fn rust_sleep() {
async_std::task::sleep(std::time::Duration::from_secs(1)).await;
}
#[pyfunction]
fn call_rust_sleep(py: Python<'_>) -> PyResult<&PyAny> {
pyo3_asyncio::async_std::future_into_py(py, async move {
rust_sleep().await;
Ok(Python::with_gil(|py| py.None()))
})
}
In Python, we can call this pyo3 function just like any other async function:
from example import call_rust_sleep
async def rust_sleep():
await call_rust_sleep()
Managing Event Loops
Python's event loop requires some special treatment, especially regarding the main thread. Some of
Python's asyncio
features, like proper signal handling, require control over the main thread, which
doesn't always play well with Rust.
Luckily, Rust's event loops are pretty flexible and don't need control over the main thread, so in
pyo3-asyncio
, we decided the best way to handle Rust/Python interop was to just surrender the main
thread to Python and run Rust's event loops in the background. Unfortunately, since most event loop
implementations prefer control over the main thread, this can still make some things awkward.
PyO3 Asyncio Initialization
Because Python needs to control the main thread, we can't use the convenient proc macros from Rust
runtimes to handle the main
function or #[test]
functions. Instead, the initialization for PyO3 has to be done from the main
function and the main
thread must block on pyo3_asyncio::run_forever
or pyo3_asyncio::async_std::run_until_complete
.
Because we have to block on one of those functions, we can't use #[async_std::main]
or #[tokio::main]
since it's not a good idea to make long blocking calls during an async function.
Internally, these
#[main]
proc macros are expanded to something like this:fn main() { // your async main fn async fn _main_impl() { /* ... */ } Runtime::new().block_on(_main_impl()); }
Making a long blocking call inside the
Future
that's being driven byblock_on
prevents that thread from doing anything else and can spell trouble for some runtimes (also this will actually deadlock a single-threaded runtime!). Many runtimes have some sort ofspawn_blocking
mechanism that can avoid this problem, but again that's not something we can use here since we need it to block on the main thread.
For this reason, pyo3-asyncio
provides its own set of proc macros to provide you with this
initialization. These macros are intended to mirror the initialization of async-std
and tokio
while also satisfying the Python runtime's needs.
Here's a full example of PyO3 initialization with the async-std
runtime:
use pyo3::prelude::*;
#[pyo3_asyncio::async_std::main]
async fn main() -> PyResult<()> {
// PyO3 is initialized - Ready to go
let fut = Python::with_gil(|py| -> PyResult<_> {
let asyncio = py.import("asyncio")?;
// convert asyncio.sleep into a Rust Future
pyo3_asyncio::async_std::into_future(
asyncio.call_method1("sleep", (1.into_py(py),))?
)
})?;
fut.await?;
Ok(())
}
A Note About asyncio.run
In Python 3.7+, the recommended way to run a top-level coroutine with asyncio
is with asyncio.run
. In v0.13
we recommended against using this function due to initialization issues, but in v0.14
it's perfectly valid to use this function... with a caveat.
Since our Rust <--> Python conversions require a reference to the Python event loop, this poses a problem. Imagine we have a PyO3 Asyncio module that defines
a rust_sleep
function like in previous examples. You might rightfully assume that you can call pass this directly into asyncio.run
like this:
import asyncio
from my_async_module import rust_sleep
asyncio.run(rust_sleep())
You might be surprised to find out that this throws an error:
Traceback (most recent call last):
File "example.py", line 5, in <module>
asyncio.run(rust_sleep())
RuntimeError: no running event loop
What's happening here is that we are calling rust_sleep
before the future is
actually running on the event loop created by asyncio.run
. This is counter-intuitive, but expected behaviour, and unfortunately there doesn't seem to be a good way of solving this problem within PyO3 Asyncio itself.
However, we can make this example work with a simple workaround:
import asyncio
from my_async_module import rust_sleep
# Calling main will just construct the coroutine that later calls rust_sleep.
# - This ensures that rust_sleep will be called when the event loop is running,
# not before.
async def main():
await rust_sleep()
# Run the main() coroutine at the top-level instead
asyncio.run(main())
Non-standard Python Event Loops
Python allows you to use alternatives to the default asyncio
event loop. One
popular alternative is uvloop
. In v0.13
using non-standard event loops was
a bit of an ordeal, but in v0.14
it's trivial.
Using uvloop
in a PyO3 Asyncio Native Extensions
# Cargo.toml
[lib]
name = "my_async_module"
crate-type = ["cdylib"]
[dependencies]
pyo3 = { version = "0.14", features = ["extension-module"] }
pyo3-asyncio = { version = "0.14", features = ["tokio-runtime"] }
async-std = "1.9"
tokio = "1.4"
//! lib.rs
use pyo3::{prelude::*, wrap_pyfunction};
#[pyfunction]
fn rust_sleep(py: Python<'_>) -> PyResult<&PyAny> {
pyo3_asyncio::tokio::future_into_py(py, async {
tokio::time::sleep(std::time::Duration::from_secs(1)).await;
Ok(Python::with_gil(|py| py.None()))
})
}
#[pymodule]
fn my_async_module(_py: Python<'_>, m: &PyModule) -> PyResult<()> {
m.add_function(wrap_pyfunction!(rust_sleep, m)?)?;
Ok(())
}
$ maturin develop && python3
🔗 Found pyo3 bindings
🐍 Found CPython 3.8 at python3
Finished dev [unoptimized + debuginfo] target(s) in 0.04s
Python 3.8.8 (default, Apr 13 2021, 19:58:26)
[GCC 7.3.0] :: Anaconda, Inc. on linux
Type "help", "copyright", "credits" or "license" for more information.
>>> import asyncio
>>> import uvloop
>>>
>>> import my_async_module
>>>
>>> uvloop.install()
>>>
>>> async def main():
... await my_async_module.rust_sleep()
...
>>> asyncio.run(main())
>>>
Using uvloop
in Rust Applications
Using uvloop
in Rust applications is a bit trickier, but it's still possible
with relatively few modifications.
Unfortunately, we can't make use of the #[pyo3_asyncio::<runtime>::main]
attribute with non-standard event loops. This is because the #[pyo3_asyncio::<runtime>::main]
proc macro has to interact with the Python
event loop before we can install the uvloop
policy.
[dependencies]
async-std = "1.9"
pyo3 = "0.14"
pyo3-asyncio = { version = "0.14", features = ["async-std-runtime"] }
//! main.rs
use pyo3::{prelude::*, types::PyType};
fn main() -> PyResult<()> {
pyo3::prepare_freethreaded_python();
Python::with_gil(|py| {
let uvloop = py.import("uvloop")?;
uvloop.call_method0("install")?;
// store a reference for the assertion
let uvloop = PyObject::from(uvloop);
pyo3_asyncio::async_std::run(py, async move {
// verify that we are on a uvloop.Loop
Python::with_gil(|py| -> PyResult<()> {
assert!(pyo3_asyncio::async_std::get_current_loop(py)?.is_instance(
uvloop
.as_ref(py)
.getattr("Loop")?
)?);
Ok(())
})?;
async_std::task::sleep(std::time::Duration::from_secs(1)).await;
Ok(())
})
})
}
Additional Information
- Managing event loop references can be tricky with pyo3-asyncio. See Event Loop References in the API docs to get a better intuition for how event loop references are managed in this library.
- Testing pyo3-asyncio libraries and applications requires a custom test harness since Python requires control over the main thread. You can find a testing guide in the API docs for the
testing
module